Telespace consists of Transmitters and Viewers. Transmitters capture our real world via RGBD cameras to create virtual environments and Viewers render the virtual environments so we can see them through AR/VR headsets. To use Telespace, first, you need to install a Transmitter and a Viewer.

1. Installation

1.1. Transmitter

The Transmitter can be installed by an installer. Currently, Telespace only supports Azure Kinect.

1.2. Viewer

For the viewer, while we are aware it is very difficult to obtain one, an AR headset provides the best experience. There are two options for installing the Viewer for HoloLens 1. One way is to download an application file and installing it to the headset via the device portal (link). The other way is through the Microsoft Store. This may be more convenient, while the newest version might not be available as approval from the store takes time. Currently, HoloLens 1 is the only supported AR headset.

For using VR headsets, same as the Transmitter, the Viewer can be installed by an installer. Telespace supports VR headsets supported by SteamVR (e.g., HTC Vive, Oculus Rift, and Windows Mixed Reality). While using VR headsets, enabling pass-through may improve the experience.

2. Connect Transmitter to a Room

Connecting a Transmitter to a room.
The first step to using Telespace is connecting your Transmitter to a room. Server IP is mainly for development purposes. Room ID is important as this decides which room you are entering. Click the 'Connect' button.
A Transmitter connected to a room.
You will see this when you enter a room. Here, you can see your Transmitter ID (#74 from this screenshot), which we will need in the next step. In this screenshot, there happens to be another user (#75) in this room saying hi. You can send messages like this using the 'Send' button on the right botton end.

3. Connect Viewer to the Transmitter

As the Transmitter is connected, now it is time to connect a Viewer. Unlike Transmitters, Viewers get connected to Transmitters, not to Rooms. This way, they indirectly enter to room of the Transmitter.
Connecting a Viewer to a room.
Enter the Transmitter ID and click the 'Connect' button.
Connecting a Viewer to a room.
Then the Viewer will be connected to your Transmitter.
A Transmitter connected to a room.
You can confirm this through the Transmitter. Here, there is a Viewer added to 'Room State' on the left bottom side.

4. Start the Conversation

A Transmitter connected to a room.
As Transmitters and Viewers are now all connected to the room, it is now time to actually use Telespace. Click the 'Apply Template' button from a Transmitter. This sends a virtual environment to the connected Viewers, so users wearing headsets can meet each other.
Connecting a Viewer to a room.
Congratulations, this is it!